> ## Documentation Index
> Fetch the complete documentation index at: https://docs.warpathstudios.com/llms.txt
> Use this file to discover all available pages before exploring further.

# Using Items

> Consume or activate an item:

Consume or activate an item:

**Blueprint**:

```
[InventoryComponent] → UseItemAtIndex
   Index: 5
   Return: Success
```

**C++**:

```
bool bUsed = InventoryComponent->UseItemAtIndex(5);
```

This will:

1. Trigger the item's Consumable Ability (if consumable)
2. Reduce quantity if `bAutoConsumeOnUse` is true
3. Remove from inventory if quantity reaches 0
4. Apply any item effects
