Enemy Drops
Setup
Character Blueprint:BP_Zombie
Components:
SkeletalMeshHealthComponentLootComponent
- Loot Table:
LT_ZombieLoot - Single Use:
true - Auto Detect Level:
true - Level Property Name:
"CharacterLevel"(or your own)
LT_ZombieLoot
Entries:
-
[0]Rotten Flesh- Item Data:
DA_RottenFlesh - Drop Weight:
80 - Min:
1/ Max:3
- Item Data:
-
[1]Bone- Item Data:
DA_Bone - Drop Weight:
50 - Min:
1/ Max:2
- Item Data:
-
[2]Iron Sword- Item Data:
DA_IronSword - Drop Weight:
5 - Quantity:
1
- Item Data:
2