Save Record
All saveable data is serialized intoFSaveRecord:
File Header
Save files include metadata:ISaveable Interface
Overview
ImplementISaveable to make any component or actor save-able.
Location: /Public/Save/ISaveable.h
Required Methods
GetSaveGuid()
Return a unique, persistent GUID for this saveable:- Unique across all saveables
- Persistent (same every time)
- Saved in the component/actor
GetSaveBucket()
Return the bucket name for organization:Players: Player dataWorld_Containers: World container stateCrafting: Crafting stations- Custom: Your own categories